08 Manipulated Little Hugh
Project Overview
Project Description
This project is a VR narrative reimagined from the medieval tale of Little Saint Hugh of Lincoln, exploring themes of information distortion and power perception. It reflects on how both the general public and privileged groups selectively filter information in the highly mediated post-truth era, and warns against the ethical consequences of passive consumption in a fragmented information landscape.
My Role
I independently developed this project from historical research and conceptual design to full narrative development and 3D production.
Tools
Oculus Quest 1
Blender, Unreal Engine, D-ID, Final Cut Pro
Process Showcase
Final Outcome